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06/11/20
## Paging implementation
Benefits of paging
- **Reduced internal fragmentation**
- No **external fragmentation**
- Code execution and data manipulation are usually **restricted to a small subset** (i.e. a limited number of pages) at any point in time.
- **Not all pages** have to be **loaded in memory** at the **same time** => **virtual memory**
- Loading an entire set of pages for an entire program/data set into memory is **wasteful**
- Desired blocks could be **loaded on demand**.
- This is called the **principle of locality**.
#### Memory as a linear array
> - Memory can be seen as one **linear array** of **bytes** (words)
> - Address ranges from $0 - (N-1)$
> - N address lines can be used to specify $2^N$ distinct addresses.
### Address Translation
- A **logical address** is relative to the start of the **program (memory)** and consists of two parts:
- The **rightmost** $m$ **bits** that represent the **offset within the page** (and frame).
- $m$ often is 12 bits
- The **leftmost** $n$ **bits** that represent the **page number** (and frame number - they're the same thing)
- $n$ is often 4 bits
#### Steps in Address Translation
> 1. **Extract the page number** from logical address
> 2. Use page number as an **index** to **retrieve the frame number** in the **page table**
> 3. **Add the logical offset within the page** to the start of the physical frame
>
> **Hardware Implementation**
>
> 1. The CPU's **memory management unit** (MMU) intercepts logical addresses
> 2. MMU uses a page table as above
> 3. The resulting **physical address** is put on the **memory bus**.
>
> Without this specialised hardware, paging wouldn't be quick enough to be viable.
### Principle of Locality
![virtual memory](assets/t.png)
We have more pages here than we can physically store as frames.
**Resident set**: The set of pages that are loaded in main memory. (In the above image, the resident set consists of the pages not marked with an 'X')
#### Page Faults
> A **page fault** is generated if the processor accesses a page that is **not in memory**
>
> - A page fault results in an interrupt (process enters **blocked state**)
> - An **I/O operation** is started to bring the missing page into main memory
> - A **context switch** (may) take place.
> - An **interrupt signal** shows that the I/O operation is complete and the process **enters the ready state**.
```
1. Trap operating system
- Save registers / process state
- Analyse interrupt (i.e. identify the interrupt is a page fault)
- Validate page reference, determine page location
- Issue disk I/O: queueing, seek, latency, transfer
2. Context switch (optional)
3. Interrupt for I/O completion
- Store process state / registers
- Analyse interrupt from disk
- Update page table (page in memory) **
- Wait for original process to be sceduled
4. Context switch to original process
```
### Virtual Memory
#### Benefits
> - Being able to maintain **more processes** in main memory through the use of virtual memory **improves CPU utilisation**
> - Individual processes take up less memory since they are only partially loaded
> - Virtual memory allows the **logical address space** (processes) to be larger than **physical address space** (main memory)
> - 64-bit machine => $2^{64}$ logical addresses (theoretically)
#### Contents of a page entry
> - A **present/absent bit** that is set if the frame is in main memory or not.
> - A **modified bit** that is set if the page/frame has been modified (only modified pages have to be written back to the disk when evicted. This makes sure the pages and frames are kept in sync).
> - A **referenced bit** that is set if the page is in use (If you needed to free up space in main memory, move a page, however it is important that a page not in use is moved).
> - **Protection and sharing bits**: read, write, execute or various different combinations of those.
##### Page Table Size
> - On a **16-bit machine**, the total address space is $2^{16}$
> - Assuming that 10 bits are used for the offset ($2^{10}$)
> - 6 bits can be used to number the pages
> - This means $2^{6}$ or 64 pages can be maintained
> - On a **32-bit machine**, $2^{20}$ or ~$10^{6}$ pages can be maintained
> - On a **64-bit machine**, this number increases a lot. This means the page table becomes extremely large.
Where do we **store page tables with increasing size**?
- Perfect world would be registers - however this isn't possible due to size
- They will have to be stored in (virtual) **main memory**
- **Multi-level** page tables
- **Inverted page tables** (for large virtual address spaces)
However, if the page table is to be stored in main memory, we must maintain acceptable speeds. The solution is to page the page table.
### Multi-level Page Tables
We use a tree-like structure to hold the page tables
- Divide the page number into
- An index to a second-level page table
- A page within a second-level page table
This means there's no need to keep all the page tables in memory all the time!
The structure described above has two levels of page tables.
> - The **root page table** is always maintained in memory.
> - Page tables themselves are **maintained in virtual memory** due to their size.
>
> Assume that a **fetch** from main memory takes *T* nanoseconds
>
> - With a **single page table level**, access is $2 \cdot T$
> - With **two page table levels**, access is $3 \cdot T$
> - and so on...
>
> We can have many levels as the address space in 64-bit computers is so massive.