# DTN Protocols ### Forwarding Based Where each message may only be under the custody of a single node. * Upon forwarding the message, the receiving node also takes on the responsibility of custody. * This means there will exist only one copy of the message within the network at any period of time. #### Direct Transmission * Direct transmission is the simplest single-copy forwarding protocol possible. * Once the source has generated a message, it will retain custody and carry it until it encounters the destination. * Once a connection with the destination is established, the message is forwarded directly * This uses minimal resources * Has unbounded amounts of latency * Probability of a message being delivered is only as likely as the probability of the node encountering the destination node #### First Contact * First contact is a single-copy based forwarding protocol - it randomly chooses a node out of all possible nodes and forwards as many messages as possible to that node. * If no connections are available, the first encountered node will be used. * Once the message(s) are sent, the messages on the original node are deleted, relinquishing custody to the new node. * This protocol routes messages throughout the network via a random walk pattern. * This can lead to packets being routed to dead ends. * Packets can make negative progress or getting stuck in a loop. ### Replication Based Replication-based protocols disseminate messages throughout the network via replication of the messages. * When one node encounters another, it will forward the message while retaining the local copy it has. * The existence of multiple copies increases the probability of message delivery and reduces latency. * The more nodes carrying the message, the more chance one node encounters the destination. * However this also means there are many redundant messages on the network - therefore more resources are needed. #### Epidemic * Utilising the flooding concept, Epidemic aims to achieve message delivery by flooding the network with message copies. * When any two nodes meet, they compare messages. * They then exchange messages they do not have in common * This is repeated allowing the messages to spread similar to an epidemic. * This method achieves minimal latency & high delivery probabilities however suffers from limited resources. #### MaxProp * Like epidemic, maxprop floods the network, however each message has a priority. * Messages stored in a **ordered-queue** in the **message buffer**. * Messages with a higher probability of being delivered have a higher priory of being forwarded first. * To determine the probability, it looks at **history of encounters**, maintaining a vector with **tracks the likelihood of the node encountering any other node in the network**. * When two nodes meet, they exchange messages and vectors, updating their own local copy. * These vectors are then used to compute the shortest path for each message, messages are then ordered within the buffer by destination cost. * MaxProp uses overhead messages to acknowledge when a message has reached it destination * Once this ACK signal is received, all local copies of redundant messages are dropped. #### PROPHET Probabilistic Routing Protocol using History of Encounters and Transitivity (PRoPHET) * PROPHET maintains a vector that keeps track of a history of the encountered nodes. * It uses this vector to calculate the probability of a message copy reaching its destination by being forwarded to a particular node. * When a source node forwards a message copy, it selects a subset of nodes that it can possibly send to. * The algorithm then **ranks these nodes** based on the calculated probabilities, with the copy being forwarded to the highest ranked nodes first. * This is effective however the routing tables **rapidly grow** as a result of the amount of information on the nodes required to calculate the probability predictions.