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# Content Centric Networks
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# Content-Centric Networks
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A Brief History of Networking
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- Gen 1. The **phone system** (focus on the **wires**)
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- The utility of the system depends on running wires to every home & office.
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- Wires are the dominant cost.
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- A *call* is not the conversation, its the **PATH** between two end-office line cards.
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- A *phone number* is not the name/address of the caller, its a **program** for the end-office switch fabric to build a path to the destination line card.
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- <img src="img/k.png" alt="switch board" style="zoom:50%;" />
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- Path building is **non-local** and **encourages centralisation** and **monopoly**.
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- Calls fail is any element in the path fails so reliability goes down exponentially as the system scales up.
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- Data cannot flow until the path is set up so efficiency decreases with setup time.
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- The utility of the system depends on running wires to every home & office.
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- Wires are the dominant cost.
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- A *call* is not the conversation; it's the **PATH** between two end-office line cards.
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- A *phone number* is not the name/address of the caller; it's a **program** for the end-office switch fabric to build a path to the destination line card.
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- <img src="img/k.png" alt="switch board" style="zoom:50%;" />
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- Path building is **non-local** and **encourages centralisation** and **monopoly**.
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- Calls fail if any element in the path fails, so reliability goes down exponentially as the system scales up.
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- Data cannot flow until the path is set up so efficiency decreases with setup time.
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- Gen 2. The **Internet** (focus on the **endpoints**)
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- Data sent in independent chunks and each chunk contains the name of the final destination.
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- Nodes forward packets onward using routing tables.
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- **ARPAnet** was built on top of the existing phone system.
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- Data sent in independent chunks and each chunk contains the name of the final destination.
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- Nodes forward packets onward using routing tables.
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- **ARPAnet** was built on top of the existing phone system.
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- Gen 3. **dissemination** (focus on the **data**)
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@@ -30,10 +32,10 @@ A Brief History of Networking
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###### Cons
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- *Connected* is a binary attribute.
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- Becoming part of the internet requires a globally unique, globally know IP address that's topologically stable on routing time scales.
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- Connecting is a heavy weight operation
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- The net struggles with moving nodes
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- *Connected* is a binary attribute.
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- Becoming part of the internet requires a globally unique, globally known IP address that's topologically stable on routing time scales.
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- Connecting is a heavyweight operation
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- The net struggles with moving nodes
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#### Conversation and Dissemination
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@@ -41,7 +43,7 @@ Acquiring chunks of data (web pages, emails, videos etc) is not a conversation,
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In a dissemination **the data matters**, not the supplier.
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- Data is request by name.
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- Data is requested by name.
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- Anything that hears the request, and has a valid copy can respond.
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- The return data is signed, so integrity and association can be validated.
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@@ -63,33 +65,33 @@ Data packets are authenticated with digital signatures.
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#### CCN Forwarding
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Consumer *broadcasts* and *interest* over all available communication media
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The consumer *broadcasts* an *interest* over all available communication media.
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- e.g. `get '/parc.com/van/presentation.pdf'`
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- response: `heres '/parc.com/van/presentation.pdf/p1' <data>`
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##### Names and Meaning
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* Like IP, CCN nodes imposes no semantics on names
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* Meaning comes from **application**, **institution** and **global conventions** reflected in prefix forwarding rules.
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* Globally meaningful name leveraging the DNS global naming structure
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* `/parc.com/van/presentation.pdf`
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* Local and context sensitive, it refers to different objects depending on the room you're in.
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* `/thisRoom/projector`
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- Like IP, CCN nodes impose no semantics on names
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- Meaning comes from **application**, **institution** and **global conventions** reflected in prefix forwarding rules.
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- Globally meaningful name leveraging the DNS global naming structure
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- `/parc.com/van/presentation.pdf`
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- Local and context sensitive, it refers to different objects depending on the room you're in.
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- `/thisRoom/projector`
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#### Strategy Layer
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* When you do not care who you are talking to, you don't care if they change
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* When you are not having a conversation, there's no need to migrate conversation state.
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* Multi-point gives you multi-interface for free.
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* When all communication is locally flow balanced, your stack knows exactly whats working and how well.
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- When you do not care who you are talking to, you don't care if they change
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- When you are not having a conversation, there's no need to migrate conversation state.
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- Multi-point gives you multi-interface for free.
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- When all communication is locally flow-balanced, your stack knows exactly what's working and how well.
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In the current Internet, Quality of Service (QoS) Problems are highly localised
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* Roughly half the problems are from serial dependencies created by queues
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* The other half are caused from a lack of receiver based control over bottle-necked links.
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- Roughly half the problems are from serial dependencies created by queues
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- The other half are caused by a lack of receiver-based control over bottlenecked links.
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Unlike IP, CCN is **local**, don't have queues and receivers have complete control
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Unlike IP, CCN is **local**, doesn't have queues, and gives receivers complete control.
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