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docs/lectures/acn/04_DTN_Protocols.md
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# DTN Protocols
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### Forwarding Based
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Where each message may only be under the custody of a single node.
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* Upon forwarding the message, the receiving node also takes on the responsibility of custody.
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* This means there will exist only one copy of the message within the network at any period of time.
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#### Direct Transmission
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* Direct transmission is the simplest single-copy forwarding protocol possible.
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* Once the source has generated a message, it will retain custody and carry it until it encounters the destination.
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* Once a connection with the destination is established, the message is forwarded directly
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* This uses minimal resources
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* Has unbounded amounts of latency
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* Probability of a message being delivered is only as likely as the probability of the node encountering the destination node
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#### First Contact
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* First contact is a single-copy based forwarding protocol - it randomly chooses a node out of all possible nodes and forwards as many messages as possible to that node.
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* If no connections are available, the first encountered node will be used.
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* Once the message(s) are sent, the messages on the original node are deleted, relinquishing custody to the new node.
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* This protocol routes messages throughout the network via a random walk pattern.
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* This can lead to packets being routed to dead ends.
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* Packets can make negative progress or getting stuck in a loop.
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### Replication Based
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Replication-based protocols disseminate messages throughout the network via replication of the messages.
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* When one node encounters another, it will forward the message while retaining the local copy it has.
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* The existence of multiple copies increases the probability of message delivery and reduces latency.
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* The more nodes carrying the message, the more chance one node encounters the destination.
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* However this also means there are many redundant messages on the network - therefore more resources are needed.
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#### Epidemic
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* Utilising the flooding concept, Epidemic aims to achieve message delivery by flooding the network with message copies.
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* When any two nodes meet, they compare messages.
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* They then exchange messages they do not have in common
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* This is repeated allowing the messages to spread similar to an epidemic.
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* This method achieves minimal latency & high delivery probabilities however suffers from limited resources.
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#### MaxProp
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* Like epidemic, maxprop floods the network, however each message has a priority.
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* Messages stored in a **ordered-queue** in the **message buffer**.
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* Messages with a higher probability of being delivered have a higher priory of being forwarded first.
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* To determine the probability, it looks at **history of encounters**, maintaining a vector with **tracks the likelihood of the node encountering any other node in the network**.
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* When two nodes meet, they exchange messages and vectors, updating their own local copy.
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* These vectors are then used to compute the shortest path for each message, messages are then ordered within the buffer by destination cost.
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* MaxProp uses overhead messages to acknowledge when a message has reached it destination
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* Once this ACK signal is received, all local copies of redundant messages are dropped.
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#### PROPHET
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Probabilistic Routing Protocol using History of Encounters and Transitivity (PRoPHET)
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* PROPHET maintains a vector that keeps track of a history of the encountered nodes.
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* It uses this vector to calculate the probability of a message copy reaching its destination by being forwarded to a particular node.
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* When a source node forwards a message copy, it selects a subset of nodes that it can possibly send to.
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* The algorithm then **ranks these nodes** based on the calculated probabilities, with the copy being forwarded to the highest ranked nodes first.
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* This is effective however the routing tables **rapidly grow** as a result of the amount of information on the nodes required to calculate the probability predictions.
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