init'
This commit is contained in:
13
projects/drawing_curves/cLine.js
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13
projects/drawing_curves/cLine.js
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@@ -0,0 +1,13 @@
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class cLine{
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constructor(p1, p2){
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this.p1 = p1;
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this.p2 = p2;
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}
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drawLine(){
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stroke(255, 50);
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strokeWeight(3);
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line(this.p1.x, this.p1.y, this.p2.x, this.p2.y);
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}
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}
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14
projects/drawing_curves/cPoint.js
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14
projects/drawing_curves/cPoint.js
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@@ -0,0 +1,14 @@
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class cPoint{
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constructor(x,y) {this.x = x; this.y=y;}
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drawPoint(){
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strokeWeight(14);
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stroke(255, 200);
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point(this.x, this.y);
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}
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get getX(){return this.x;}
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get getY(){return this.y;}
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set changeX(_x){this.x = _x;}
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set changeY(_y){this.y = _y;}
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}
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111
projects/drawing_curves/cubicCurve.js
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111
projects/drawing_curves/cubicCurve.js
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@@ -0,0 +1,111 @@
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let p = [], v=[];
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let lines = [];
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let theta=3/2 * Math.PI, t=0, clicks=0;
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function setup(){
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createCanvas(1000, 800);
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initCubicCurve();
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}
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function draw(){
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background(63);
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for(let i = 0; i < p.length; i++){
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p[i].drawPoint();
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}
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if(clicks > 3){
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for(let i = 0; i < lines.length; i++){
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lines[i].drawLine();
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}
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lerpCubicCurve();
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drawCurve();
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}
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}
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function drawCurve(){
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if (v.length > 100*Math.PI){v=[];}
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stroke(0, 255, 0, 200);
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strokeWeight(5);
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beginShape(LINES);
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for (let i=0; i < v.length; i++){
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vertex(v[i].x, v[i].y);
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}
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endShape();
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}
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function mouseClicked(){
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if (clicks < 5) {
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p[clicks].changeX = mouseX;
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p[clicks].changeY = mouseY;
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} else {
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let c = clicks % 4;
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p[c].changeX = mouseX;
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p[c].changeY = mouseY;
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}
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v=[];
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clicks ++;
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t=0;
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theta=3/2 * Math.PI;
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}
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function mouseDragged(){
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p[0].changeX = mouseX;
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p[0].changeY = mouseY;
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return false;
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}
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function initCubicCurve(){
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p[0] = new cPoint(0,0);
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p[1] = new cPoint(0,0);
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p[2] = new cPoint(0,0);
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p[3] = new cPoint(0,0);
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p[4] = new cPoint(0, 0);
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p[5] = new cPoint(0, 0);
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p[6] = new cPoint(0, 0);
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p[7] = new cPoint(0, 0);
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p[8] = new cPoint(0, 0);
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p[9] = new cPoint(0, 0);
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lines[0] = new cLine(p[0], p[1]);
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lines[1] = new cLine(p[1], p[2]);
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lines[2] = new cLine(p[2], p[3]);
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lines[3] = new cLine(p[4], p[5]);
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lines[4] = new cLine(p[5], p[6]);
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lines[5] = new cLine(p[7], p[8]);
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}
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function lerpCubicCurve(){
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p[4].changeX = (1-t)*p[0].x + t * p[1].x;
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p[4].changeY = (1-t)*p[0].y + t * p[1].y;
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p[5].changeX = (1-t)*p[1].x + t * p[2].x;
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p[5].changeY = (1-t)*p[1].y + t * p[2].y;
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p[6].changeX = (1-t)*p[2].x + t * p[3].x;
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p[6].changeY = (1-t)*p[2].y + t * p[3].y;
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p[7].changeX = (1-t)*p[4].x + t * p[5].x;
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p[7].changeY = (1-t)*p[4].y + t * p[5].y;
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p[8].changeX = (1-t)*p[5].x + t * p[6].x;
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p[8].changeY = (1-t)*p[5].y + t * p[6].y;
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p[9].changeX = (1-t)*p[7].x + t * p[8].x;
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p[9].changeY = (1-t)*p[7].y + t * p[8].y;
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v.push(new cPoint(p[9].x, p[9].y));
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if (theta > 2*Math.PI){theta=0;}
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theta += 0.01;
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t = (Math.sin(theta) + 1) / 2;
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}
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14
projects/drawing_curves/index.html
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14
projects/drawing_curves/index.html
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@@ -0,0 +1,14 @@
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<!DOCTYPE html>
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<html>
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<head>
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<meta name="viewport" width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0>
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<script src="https://cdn.jsdelivr.net/npm/p5@1.4.0/lib/p5.min.js"></script>
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<script src="cPoint.js"></script>
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<script src="cLine.js"></script>
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<!-- <script src="quadCurve.js"></script> -->
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<script src="cubicCurve.js"></script>
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<!-- <script src="vectorForm.js"></script> -->
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</head>
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<body>
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</body>
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</html>
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84
projects/drawing_curves/quadCurve.js
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84
projects/drawing_curves/quadCurve.js
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@@ -0,0 +1,84 @@
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let p = [], v=[];
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let lines = [];
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let theta=3/2 * Math.PI, t=0, clicks=0;
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function setup(){
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createCanvas(1000, 800);
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initQuadCurve();
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}
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function draw(){
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background(63);
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for(let i = 0; i < p.length; i++){
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p[i].drawPoint();
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}
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if(clicks > 2){
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for(let i = 0; i < lines.length; i++){
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lines[i].drawLine();
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}
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lerpQuadCurve();
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drawCurve();
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}
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}
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function drawCurve(){
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if (v.length > 100*Math.PI){v=[];}
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stroke(0, 255, 0, 200);
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strokeWeight(5);
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beginShape(LINES);
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for (let i=0; i < v.length; i++){
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vertex(v[i].x, v[i].y);
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}
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endShape();
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}
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function mouseClicked(){
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if (clicks < 3){
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p[clicks].changeX = mouseX;
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p[clicks].changeY = mouseY;
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} else {
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let c = clicks % 3;
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p[c].changeX = mouseX;
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p[c].changeY = mouseY;
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}
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v=[];
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clicks ++;
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t=0;
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theta=3/2 * Math.PI;
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}
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function initQuadCurve(){
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p[0] = new cPoint(0,0);
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p[1] = new cPoint(0,0);
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p[2] = new cPoint(0,0);
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p[3] = new cPoint(0, 0);
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p[4] = new cPoint(0, 0);
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p[5] = new cPoint(p[0].x, p[0].y);
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lines[0] = new cLine(p[0], p[1]);
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lines[1] = new cLine(p[1], p[2]);
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lines[2] = new cLine(p[3], p[4]);
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}
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function lerpQuadCurve(){
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p[3].changeX = (1-t)*p[0].x + t * p[1].x;
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p[3].changeY = (1-t)*p[0].y + t * p[1].y;
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p[4].changeX = (1-t)*p[1].x + t * p[2].x;
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p[4].changeY = (1-t)*p[1].y + t * p[2].y;
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p[5].changeX = (1-t)*p[3].x + t * p[4].x;
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p[5].changeY = (1-t)*p[3].y + t * p[4].y;
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v.push(new cPoint(p[5].x, p[5].y));
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if (theta > 2*Math.PI){theta=0;}
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theta += 0.01;
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t = (Math.sin(theta) + 1) / 2;
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}
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37
projects/drawing_curves/vectorForm.js
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37
projects/drawing_curves/vectorForm.js
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@@ -0,0 +1,37 @@
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let t=0, theta=0;
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let t1,t2,t3,t4;
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function setup(){
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createCanvas(1000, 1000);
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}
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function draw(){
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background(15,26,38);
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theta += 0.01;
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t = (Math.sin(theta)+1)/2;
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t1 = (-t)^3 + 3*t^2 - 3*t + 1;
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strokeWeight(5);
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textSize(40);
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noFill();
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stroke(217, 16, 75);
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rect(50, 175, 750, 50);
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text('1.00', 850, 215);
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fill(217, 16, 75);
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rect(50, 175, t1*325, 50);
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noFill();
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stroke(51, 185, 255);
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rect(50, 375, 750, 50);
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text('1.00', 850, 415);
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stroke(16, 255, 171);
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rect(50, 575, 750, 50);
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text('1.00', 850, 615);
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stroke(221, 192, 76);
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rect(50, 775, 750, 50);
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text('1.00', 850, 815);
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}
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147
projects/ellipse_const.html
Executable file
147
projects/ellipse_const.html
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@@ -0,0 +1,147 @@
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<DOCTYPE! html>
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<html>
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<script src="https://cdn.jsdelivr.net/npm/p5@1.4.0/lib/p5.min.js"></script>
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<script>
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class dot{
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constructor(x, y){
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this.x = x;
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this.y = y;
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}
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}
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var ux, uy;
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var points = [];
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var numericValue = 15;
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function setup(){
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createCanvas(800, 800);
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background(41);
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}
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function draw(){
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translate(width/2, height/2);
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background(41);
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stroke(75, 75, 215);
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strokeWeight(3);
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noFill();
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ellipse(0, 0, width-(0.0625*width), height - (0.0625*height));
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stroke(215, 215, 15);
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strokeWeight(7);
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point(0,0);
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if (mouseY > 0 && mouseY < height && mouseX > 0 && mouseX < width){
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if (mouseIsPressed == true && mouseButton == LEFT){
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ux = mouseX - width/2;
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uy = mouseY - height/2;
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point(ux, uy);
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getCirclePoints();
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drawLines(ux, uy);
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drawTLines(ux, uy);
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} else if(mouseIsPressed == true && mouseButton == RIGHT){
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ux = mouseX - width/2;
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uy = mouseY - height/2;
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point(ux, uy);
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getCirclePoints();
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drawTLines(ux, uy);
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}
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}
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}
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function getCirclePoints(){
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var r = (width-(0.0625*width)) / 2;
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var step = 1 / numericValue;
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var index = 0;
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for (var i = 0; i < TWO_PI; i += step){
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var cx = r * Math.sin(i);
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var cy = r * Math.cos(i);
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points[index] = new dot(cx, cy);
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index ++;
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}
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}
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function drawLines(startX, startY){
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strokeWeight(0.4);
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stroke(255, 100);
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for (var i = 0; i < points.length; i ++){
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line(startX, startY, points[i].x, points[i].y);
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//findMidpoint(startX, startY, points[i].x, points[i].y);
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}
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}
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function drawTLines(startX, startY){
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strokeWeight(0.4);
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stroke(255);
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for (var i = 0; i < points.length; i ++){
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findMidpoint(startX, startY, points[i].x, points[i].y);
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}
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}
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function findMidpoint(x1, y1, x2, y2){
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//find center
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var cx = (x1+x2)/2;
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var cy = (y1+y2)/2;
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//move line to the center on the origin
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x1 -= cx; y1 -= cy;
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x2 -= cx; y2 -= cy;
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//rotate both points
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xtemp = x1; ytemp = y1;
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x1=-ytemp; y1=xtemp;
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xtemp = x2; ytemp = y2;
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x2=-ytemp; y2=xtemp;
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//move the center point back to where it was
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x1+=cx; y1+=cy;
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x2+=cx; y2+=cy;
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stroke(255, 0, 0);
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line(x1, y1, x2, y2);
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stroke(255);
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}
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||||
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function genLines(){
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var pointOk = false;
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do{
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ux = random(width);
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uy = random(height);
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if(getDist(0, ux, 0, uy) <= (width-(0.0625*width)) / 2){
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pointOk = true;
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}
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||||
}
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||||
while(!pointOk);
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||||
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point(ux, uy);
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getCirclePoints();
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drawLines(ux, uy);
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drawTLines(ux, uy);
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}
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function genTLines(){
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var pointOk = false;
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do{
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||||
ux = random(width);
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||||
uy = random(height);
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if(getDist(0, ux, 0, uy) <= (width-(0.0625*width)) / 2){
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||||
pointOk = true;
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||||
}
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||||
}
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||||
while(!pointOk);
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||||
|
||||
point(ux, uy);
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||||
getCirclePoints();
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||||
drawTLines(ux, uy);
|
||||
}
|
||||
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||||
function getDist(x1, x2, y1, y2){
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||||
return Math.sqrt((x1 - x2)^2 + (y1 - y2)^2);
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||||
}
|
||||
</script>
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||||
</html>
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||||
77
projects/fourier_series.html
Executable file
77
projects/fourier_series.html
Executable file
@@ -0,0 +1,77 @@
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||||
<DOCTYPE! html>
|
||||
<html>
|
||||
|
||||
<script src="https://cdn.jsdelivr.net/npm/p5@1.4.0/lib/p5.min.js"></script>
|
||||
|
||||
|
||||
<script>
|
||||
class dot{
|
||||
constructor(x, y){
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
}
|
||||
}
|
||||
|
||||
class circle{
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||||
constructor(cx, cy, r, a){
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this.cx = cx;
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||||
this.cy = cy;
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||||
this.r = r;
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||||
this.a = a;
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||||
}
|
||||
}
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||||
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||||
let time = 0;
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||||
let wave = [];
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||||
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||||
let slider;
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||||
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||||
function setup() {
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||||
createCanvas(900, 800);
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||||
slider = createSlider(1, 50, 5);
|
||||
}
|
||||
|
||||
function draw() {
|
||||
background(41);
|
||||
translate(250, height/2);
|
||||
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||||
let x = 0;
|
||||
let y = 0;
|
||||
|
||||
for (let i = 0; i < slider.value(); i++) {
|
||||
let prevx = x;
|
||||
let prevy = y;
|
||||
|
||||
let n = i * 2 + 1;
|
||||
let radius = 100 * (4 / (n * PI));
|
||||
x += radius * cos(n * time);
|
||||
y += radius * sin(n * time);
|
||||
|
||||
stroke(255, 100);
|
||||
noFill();
|
||||
ellipse(prevx, prevy, radius * 2);
|
||||
|
||||
//fill(255);
|
||||
stroke(255);
|
||||
line(prevx, prevy, x, y);
|
||||
//ellipse(x, y, 8);
|
||||
}
|
||||
wave.unshift(y);
|
||||
|
||||
translate(200, 0);
|
||||
line(x - 200, y, 0, wave[0]);
|
||||
beginShape();
|
||||
noFill();
|
||||
for (let i = 0; i < wave.length; i++) {
|
||||
vertex(i, wave[i]);
|
||||
}
|
||||
endShape();
|
||||
|
||||
time += 0.02;
|
||||
|
||||
if (wave.length > 450) {
|
||||
wave.pop();
|
||||
}
|
||||
}
|
||||
</script>
|
||||
</html>
|
||||
111
projects/gameoflife.php
Normal file
111
projects/gameoflife.php
Normal file
@@ -0,0 +1,111 @@
|
||||
<?php
|
||||
|
||||
if ($_SERVER['HTTP_X_FORWARDED_PROTO'] != 'https'){
|
||||
header('Location: https://' . $_SERVER['HTTP_HOST'] . $_SERVER['REQUEST_URL'] . '/gameoflife.php');
|
||||
}
|
||||
?>
|
||||
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<link rel="shortcut icon" type"image/ico" href"/Media/iconImage.ico">
|
||||
<meta name="viewport" width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0>
|
||||
<style> body {padding: 0; margin: 0;} </style>
|
||||
<script src="https://cdn.jsdelivr.net/npm/p5@1.4.0/lib/p5.min.js"></script>
|
||||
<title>Game of Life</title>
|
||||
|
||||
<script>
|
||||
function MakeArray(cols, rows){
|
||||
let arr = new Array(cols);
|
||||
for (let i = 0; i < arr.length; i++){
|
||||
arr[i] = new Array(rows);
|
||||
}
|
||||
return arr;
|
||||
}
|
||||
|
||||
let grid;
|
||||
let cols;
|
||||
let rows;
|
||||
let resolution = 5;
|
||||
|
||||
function setup(){
|
||||
createCanvas(800, 600);
|
||||
//frameRate(3);
|
||||
|
||||
cols = floor(width / resolution);
|
||||
rows = floor(height / resolution);
|
||||
grid = MakeArray(cols, rows);
|
||||
for (let i = 0; i < cols; i++){
|
||||
for (let j = 0; j < rows; j++){
|
||||
grid[i][j] = floor(random(2));
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
function draw(){
|
||||
|
||||
background(0);
|
||||
|
||||
for (let i = 0; i < cols; i++){
|
||||
for (let j = 0; j < rows; j++){
|
||||
//grid[i][j] = floor(random(2));
|
||||
let x = i * resolution;
|
||||
let y = j * resolution;
|
||||
|
||||
stroke(0);
|
||||
|
||||
if (grid[i][j] == 1){
|
||||
fill(255);
|
||||
} else{
|
||||
fill(0);
|
||||
}
|
||||
|
||||
rect(x, y, resolution-0.5, resolution-0.5);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
let next = MakeArray(cols, rows);
|
||||
|
||||
// Compute next based on grid
|
||||
for (let i = 0; i < cols; i++) {
|
||||
for (let j = 0; j < rows; j++) {
|
||||
let state = grid[i][j];
|
||||
// Count live neighbors!
|
||||
let sum = 0;
|
||||
let neighbors = CountNeighbors(grid, i, j);
|
||||
|
||||
if (state == 0 && neighbors == 3) {
|
||||
next[i][j] = 1;
|
||||
} else if (state == 1 && (neighbors < 2 || neighbors > 3)) {
|
||||
next[i][j] = 0;
|
||||
} else {
|
||||
next[i][j] = state;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
grid = next;
|
||||
}
|
||||
|
||||
function CountNeighbors(grid, x, y){
|
||||
let sum = 0;
|
||||
|
||||
for (let i = -1; i < 2; i++){
|
||||
for (let j = -1; j < 2; j++){
|
||||
let col = (x + i + cols) % cols;
|
||||
let row = (y + j + rows) % rows;
|
||||
sum += grid[col][row];
|
||||
}
|
||||
}
|
||||
sum -= grid[x][y];
|
||||
return sum;
|
||||
}
|
||||
|
||||
</script>
|
||||
</head>
|
||||
<body>
|
||||
</body>
|
||||
</html>
|
||||
173
projects/marching_squares.html
Executable file
173
projects/marching_squares.html
Executable file
@@ -0,0 +1,173 @@
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta name="viewport" width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0>
|
||||
<script src="https://cdn.jsdelivr.net/npm/p5@1.4.0/lib/p5.min.js"></script>
|
||||
</head>
|
||||
<script>
|
||||
var reso = 50;
|
||||
var cols, rows;
|
||||
|
||||
var field = [];
|
||||
|
||||
var draw_lines = true;
|
||||
|
||||
function setup() {
|
||||
createCanvas(800, 600);
|
||||
|
||||
cols = width / reso + 1;
|
||||
rows = height / reso + 1;
|
||||
|
||||
for (var i = 0; i < cols * rows; i++)
|
||||
field[i] = Math.floor(random(2));
|
||||
}
|
||||
|
||||
function draw() {
|
||||
background(100);
|
||||
const cBlue = color(55, 120, 232);
|
||||
const cGreen = color(146, 232, 55);
|
||||
|
||||
for (var i = 0; i < cols * rows; i++){
|
||||
let x = i % cols;
|
||||
let y = Math.floor(i / cols);
|
||||
|
||||
let c = field[i] ? cBlue : cGreen;
|
||||
fill(c);
|
||||
|
||||
rect(x*reso - reso*0.5, y*reso - reso*0.5, reso, reso);
|
||||
}
|
||||
|
||||
for (var i = 0; i < cols * rows; i++) {
|
||||
if (i + cols + 1 > cols * rows){break;}
|
||||
|
||||
var x = (i % cols) * reso;
|
||||
var y = (Math.floor(i / cols)) * reso;
|
||||
|
||||
const a = [x + reso * 0.5, y ];
|
||||
const b = [x + reso, y + reso * 0.5];
|
||||
const c = [x + reso * 0.5, y + reso ];
|
||||
const d = [x, y + reso * 0.5];
|
||||
|
||||
var s = getState(field[i], field[i+1], field[i+cols+1], field[i+cols]);
|
||||
noStroke();
|
||||
|
||||
switch(s) {
|
||||
case 1:
|
||||
fill(cGreen);
|
||||
triangle(x + reso*0.5, y + reso*0.5, c[0], c[1], d[0], d[1]);
|
||||
break;
|
||||
case 14:
|
||||
fill(cBlue);
|
||||
triangle(x + reso*0.5, y + reso*0.5, c[0], c[1], d[0], d[1]);
|
||||
break;
|
||||
case 2:
|
||||
fill(cGreen);
|
||||
triangle(x + reso*0.5, y + reso*0.5, b[0], b[1], c[0], c[1]);
|
||||
break;
|
||||
case 13:
|
||||
fill(cBlue);
|
||||
triangle(x + reso*0.5, y + reso*0.5, b[0], b[1], c[0], c[1]);
|
||||
break;
|
||||
case 3:
|
||||
fill(cBlue);
|
||||
rect(d[0], d[1], reso, reso*0.5);
|
||||
break;
|
||||
case 12:
|
||||
fill(cGreen);
|
||||
rect(d[0], d[1], reso, reso*0.5);
|
||||
break;
|
||||
case 4:
|
||||
fill(cGreen);
|
||||
triangle(x + reso*0.5, y + reso*0.5, a[0], a[1], b[0], b[1]);
|
||||
break;
|
||||
case 11:
|
||||
fill(cBlue);
|
||||
triangle(x + reso*0.5, y + reso*0.5, a[0], a[1], b[0], b[1]);
|
||||
break;
|
||||
case 5:
|
||||
fill(cBlue);
|
||||
triangle(x + reso*0.5, y + reso*0.5, a[0], a[1], d[0], d[1]);
|
||||
triangle(x + reso*0.5, y + reso*0.5, b[0], b[1], c[0], c[1]);
|
||||
break;
|
||||
case 6:
|
||||
fill(cBlue);
|
||||
rect(a[0], a[1], reso*0.5, reso);
|
||||
break;
|
||||
case 9:
|
||||
fill(cGreen);
|
||||
rect(a[0], a[1], reso*0.5, reso);
|
||||
break;
|
||||
case 7:
|
||||
fill(cBlue);
|
||||
triangle(x + reso*0.5, y + reso*0.5, a[0], a[1], d[0], d[1]);
|
||||
break;
|
||||
case 8:
|
||||
fill(cGreen);
|
||||
triangle(x + reso*0.5, y + reso*0.5, a[0], a[1], d[0], d[1]);
|
||||
break;
|
||||
case 10:
|
||||
fill(cBlue);
|
||||
triangle(x + reso*0.5, y + reso*0.5, a[0], a[1], b[0], b[1]);
|
||||
triangle(x + reso*0.5, y + reso*0.5, c[0], c[1], d[0], d[1]);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
};
|
||||
if (draw_lines) { drawLines(s, a, b, c, d); }
|
||||
}
|
||||
}
|
||||
|
||||
function getState(a,b,c,d){
|
||||
return d * 1 + c * 2 + b * 4 + a * 8;
|
||||
}
|
||||
|
||||
function drawLines(s, a, b, c, d){
|
||||
stroke(232,229,55);
|
||||
strokeWeight(reso * 0.1);
|
||||
switch(s) {
|
||||
case 1: case 14:
|
||||
line(c[0], c[1], d[0], d[1]);
|
||||
break;
|
||||
case 2: case 13:
|
||||
line(b[0], b[1], c[0], c[1]);
|
||||
break;
|
||||
case 3: case 12:
|
||||
line(b[0], b[1], d[0], d[1]);
|
||||
break;
|
||||
case 4: case 11:
|
||||
line(a[0], a[1], b[0], b[1]);
|
||||
break;
|
||||
case 5:
|
||||
line(a[0], a[1], d[0], d[1]);
|
||||
line(b[0], b[1], c[0], c[1]);
|
||||
break;
|
||||
case 6: case 9:
|
||||
line(a[0], a[1], c[0], c[1]);
|
||||
break;
|
||||
case 7: case 8:
|
||||
line(a[0], a[1], d[0], d[1]);
|
||||
break;
|
||||
case 10:
|
||||
line(a[0], a[1], b[0], b[1]);
|
||||
line(c[0], c[1], d[0], d[1]);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
};
|
||||
noStroke();
|
||||
}
|
||||
|
||||
function mousePressed(){
|
||||
if (mouseButton == LEFT){
|
||||
var x = Math.floor((mouseX + 0.5*reso) / reso);
|
||||
var y = Math.floor((mouseY + 0.5*reso) / reso);
|
||||
var i = Math.floor(y * cols + x);
|
||||
|
||||
field[i] = (field[i] + 1) % 2;
|
||||
} else if (mouseButton == RIGHT){
|
||||
draw_lines = !draw_lines;
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
</html>
|
||||
18
projects/mazeGen.php
Normal file
18
projects/mazeGen.php
Normal file
@@ -0,0 +1,18 @@
|
||||
<?php
|
||||
if($_SERVER['HTTP_X_FORWARDED_PROTO'] !== 'https') {
|
||||
header('Location: https://' . $_SERVER['HTTP_HOST'] . $_SERVER['REQUEST_URI']);
|
||||
die();
|
||||
}
|
||||
?>
|
||||
<html>
|
||||
<head>
|
||||
<meta name="viewport" width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0>
|
||||
<style> body {padding: 0; margin: 0;} </style>
|
||||
<script src="https://cdn.jsdelivr.net/npm/p5@1.4.0/lib/p5.min.js"></script>
|
||||
<script src="/scripts/sketch.js"></script>
|
||||
<script src="/scripts/cells.js"></script>
|
||||
<title>Maze Generator</title>
|
||||
</head>
|
||||
<body>
|
||||
</body>
|
||||
</html>
|
||||
67
projects/oscil.php
Normal file
67
projects/oscil.php
Normal file
@@ -0,0 +1,67 @@
|
||||
<?php
|
||||
if($_SERVER['HTTP_X_FORWARDED_PROTO'] !== 'https') {
|
||||
header('Location: https://' . $_SERVER['HTTP_HOST'] . $_SERVER['REQUEST_URI']);
|
||||
die();
|
||||
}
|
||||
?>
|
||||
|
||||
<html>
|
||||
<title>Oscilations in 3D</title>
|
||||
<head>
|
||||
<link rel="shortcut icon" type"image/ico" href"/Media/iconImage.ico">
|
||||
<meta name="viewport" width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0>
|
||||
<script src="https://cdn.jsdelivr.net/npm/p5@1.4.0/lib/p5.min.js"></script>
|
||||
</head>
|
||||
<script>
|
||||
let angle = 0;
|
||||
let w = 30; //amount of boxes
|
||||
let ma;
|
||||
let maxD
|
||||
|
||||
function setup(){
|
||||
createCanvas(600, 600, WEBGL);
|
||||
frameRate(24);
|
||||
ma = atan(1 / sqrt(2)); //max angle
|
||||
maxD = dist(0, 0, 200, 200); //max distance
|
||||
}
|
||||
|
||||
function draw(){
|
||||
background(100);
|
||||
ortho(-400, 400, -400, 400, 0, 1000); //to set up ortho projection
|
||||
directionalLight(255, 255, 255, 0, -1, 0);
|
||||
|
||||
rotateX(-QUARTER_PI);
|
||||
rotateY(ma);
|
||||
|
||||
let offset = 0;
|
||||
for (let z = 0; z < height; z += w){
|
||||
for (let x = 0; x < width; x += w){
|
||||
push()
|
||||
let d = dist(x, z, width/2, height/2)
|
||||
offset = map(d, 0, maxD, -PI, PI);
|
||||
let a = angle + offset;
|
||||
let h = floor(map(sin(a), -1, 1, 100, 350));
|
||||
normalMaterial();
|
||||
translate(x - width/2, 0, z - width/2);
|
||||
box(w, h, w);
|
||||
pop()
|
||||
}
|
||||
}
|
||||
angle -= 0.1;
|
||||
}
|
||||
function mousePressed(){
|
||||
if (w == 20){
|
||||
w = 25;
|
||||
} else if (w == 25){
|
||||
w = 30;
|
||||
} else {
|
||||
w = 20;
|
||||
}
|
||||
redraw();
|
||||
}
|
||||
</script>
|
||||
<style>
|
||||
@import url('https://fonts.googleapis.com/css?family=Black+Han+Sans');
|
||||
</style>
|
||||
<p style="font-family: 'Black Han Sans', sans-serif;">Click me to change the number of boxes</p>
|
||||
</html>
|
||||
78
projects/piApprox.php
Normal file
78
projects/piApprox.php
Normal file
@@ -0,0 +1,78 @@
|
||||
<?php
|
||||
if($_SERVER['HTTP_X_FORWARDED_PROTO'] !== 'https') {
|
||||
header('Location: https://' . $_SERVER['HTTP_HOST'] . $_SERVER['REQUEST_URI']);
|
||||
die();
|
||||
}
|
||||
?>
|
||||
<DOCTYPE! html>
|
||||
<html>
|
||||
<script src="https://cdn.jsdelivr.net/npm/p5@1.4.0/lib/p5.min.js"></script>
|
||||
|
||||
|
||||
<h1 id="PIbox"></h1>
|
||||
<h2 id="percentage"></h2>
|
||||
<script>
|
||||
const r = 400;
|
||||
var circleCount, total;
|
||||
var x, y;
|
||||
var calcPI;
|
||||
var DisplayPI = "a";
|
||||
const PI = 3.1415926535;
|
||||
var BestPI = 5;
|
||||
|
||||
function setup(){
|
||||
createCanvas(r*2,r*2);
|
||||
background(0);
|
||||
stroke(255,0,0);
|
||||
strokeWeight(1);
|
||||
noFill()
|
||||
translate(width/2, height/2);
|
||||
rectMode(CENTER);
|
||||
rect(0,0,r*2,r*2);
|
||||
ellipse(0,0,r*2,r*2);
|
||||
circleCount = 0;
|
||||
total = 0;
|
||||
|
||||
|
||||
}
|
||||
|
||||
function draw(){
|
||||
|
||||
translate(width/2, height/2);
|
||||
for (var i = 0; i < 100; i++){
|
||||
x = random(-r, r)
|
||||
y = random(-r, r)
|
||||
|
||||
stroke(0,255,0)
|
||||
|
||||
total += 1
|
||||
|
||||
var d = dist(x,y,0,0)
|
||||
if (d < r){
|
||||
circleCount += 1
|
||||
stroke(0,0,255)
|
||||
}
|
||||
|
||||
point(x,y);
|
||||
|
||||
calcPI = 4 * (circleCount/total);
|
||||
if (abs(PI-calcPI) < abs(PI-BestPI)){
|
||||
DisplayPI = calcPI;
|
||||
BestPI = calcPI;
|
||||
|
||||
|
||||
|
||||
var PIDisplay = document.getElementById("PIbox");
|
||||
PIDisplay.innerHTML = DisplayPI;
|
||||
|
||||
var ErrorDisplay = document.getElementById("percentage");
|
||||
var DisplayError = "a";
|
||||
var Perror = (calcPI - 3.14159265359)/3.14159265359
|
||||
Perror *= 100;
|
||||
DisplayError = nfc(Perror, 10);
|
||||
ErrorDisplay.innerHTML = DisplayError + '%';
|
||||
}
|
||||
}
|
||||
}
|
||||
</script>
|
||||
</html>
|
||||
110
projects/poissonDist.php
Normal file
110
projects/poissonDist.php
Normal file
@@ -0,0 +1,110 @@
|
||||
<?php
|
||||
if($_SERVER['HTTP_X_FORWARDED_PROTO'] !== 'https') {
|
||||
header('Location: https://' . $_SERVER['HTTP_HOST'] . $_SERVER['REQUEST_URI']);
|
||||
die();
|
||||
}
|
||||
?>
|
||||
<DOCTYPE! html>
|
||||
<html>
|
||||
<script src="https://cdn.jsdelivr.net/npm/p5@1.4.0/lib/p5.min.js"></script>
|
||||
<script>
|
||||
var r = 10; //circle size
|
||||
var k = 30;
|
||||
var grid = [];
|
||||
var w = r / Math.sqrt(2);
|
||||
var active = [];
|
||||
var cols, rows;
|
||||
var ordered = [];
|
||||
|
||||
function setup() {
|
||||
createCanvas(900, 900);
|
||||
background(0);
|
||||
strokeWeight(4);
|
||||
colorMode(HSB);
|
||||
|
||||
|
||||
cols = floor(width / w);
|
||||
rows = floor(height / w);
|
||||
for (var i = 0; i < cols * rows; i++) {
|
||||
grid[i] = undefined;
|
||||
}
|
||||
|
||||
|
||||
var x = width / 2;
|
||||
var y = height / 2;
|
||||
var i = floor(x / w);
|
||||
var j = floor(y / w);
|
||||
var pos = createVector(x, y);
|
||||
grid[i + j * cols] = pos;
|
||||
active.push(pos);
|
||||
|
||||
}
|
||||
|
||||
function draw() {
|
||||
background(0);
|
||||
|
||||
|
||||
for (var total = 0; total < 30; total++) {
|
||||
if (active.length > 0) {
|
||||
var randIndex = floor(random(active.length));
|
||||
var pos = active[randIndex];
|
||||
var found = false;
|
||||
for (var n = 0; n < k; n++) {
|
||||
var sample = p5.Vector.random2D();
|
||||
var m = random(r, 2 * r);
|
||||
sample.setMag(m);
|
||||
sample.add(pos);
|
||||
|
||||
var col = floor(sample.x / w);
|
||||
var row = floor(sample.y / w);
|
||||
|
||||
if (col > -1 && row > -1 && col < cols && row < rows && !grid[col + row * cols]) {
|
||||
var flag = true;
|
||||
for (var i = -1; i <= 1; i++) {
|
||||
for (var j = -1; j <= 1; j++) {
|
||||
var index = (col + i) + (row + j) * cols;
|
||||
var neighbor = grid[index];
|
||||
if (neighbor) {
|
||||
var d = p5.Vector.dist(sample, neighbor);
|
||||
if (d < r) {
|
||||
flag = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (flag) {
|
||||
found = true;
|
||||
grid[col + row * cols] = sample;
|
||||
active.push(sample);
|
||||
ordered.push(sample);
|
||||
|
||||
//break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!found) {
|
||||
active.splice(randIndex, 1);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
for (var i = 0; i < ordered.length; i++) {
|
||||
|
||||
stroke(255, 0, 255);
|
||||
strokeWeight(r * 0.5);
|
||||
point(ordered[i].x, ordered[i].y);
|
||||
}
|
||||
|
||||
for (var i = 0; i < active.length; i++) {
|
||||
if (ordered[i]) {
|
||||
stroke(i % 360, 100, 100);
|
||||
strokeWeight(r * 0.5);
|
||||
point(active[i].x, active[i].y);
|
||||
}
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
</html>
|
||||
69
projects/sorting_vis.html
Executable file
69
projects/sorting_vis.html
Executable file
@@ -0,0 +1,69 @@
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<script src="https://cdn.jsdelivr.net/npm/p5@1.4.0/lib/p5.min.js"></script>
|
||||
|
||||
<script>
|
||||
var values = [];
|
||||
let i = 0;
|
||||
let j = 0;
|
||||
|
||||
function setup() {
|
||||
createCanvas(windowWidth -20, windowHeight-20);
|
||||
stroke(255);
|
||||
background(0);
|
||||
|
||||
for (let i = 0; i < width; i++) {
|
||||
values[i] = random(height);
|
||||
line(i, height, i, height - values[i]);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
function draw() {
|
||||
stroke(243);
|
||||
background(21);
|
||||
|
||||
for (let i = 0; i < width; i++) {
|
||||
line(i, height, i, height - values[i]);
|
||||
}
|
||||
for (let n = 0; n < 50; n++) {
|
||||
if (values[j] > values[j + 1]) {
|
||||
tmp = values[j]
|
||||
values[j] = values[j + 1];
|
||||
values[j + 1] = tmp;
|
||||
}
|
||||
|
||||
if (i < values.length) {
|
||||
j += 1;
|
||||
if (j >= values.length) {
|
||||
j = 0;
|
||||
i += 1;
|
||||
}
|
||||
} else {
|
||||
stroke(0, 255, 0);
|
||||
for (let i = 0; i < width; i++) {
|
||||
line(i, height, i, height - values[i]);
|
||||
}
|
||||
|
||||
noLoop();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
function bSort() {
|
||||
let tmp;
|
||||
for (let i = 0; i < values.length; i++) {
|
||||
for (let j = 0; j < values.length - i - 1; j++) {
|
||||
if (values[j] > values[j + 1]) {
|
||||
tmp = values[j]
|
||||
values[j] = values[j + 1];
|
||||
values[j + 1] = tmp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
</script>
|
||||
</html>
|
||||
110
projects/warp_lines.html
Executable file
110
projects/warp_lines.html
Executable file
@@ -0,0 +1,110 @@
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta name="viewport" width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0>
|
||||
<style> body {padding: 0; margin: 0;} </style>
|
||||
<script src="https://cdn.jsdelivr.net/npm/p5@1.4.0/lib/p5.min.js"></script>
|
||||
|
||||
<div class="slidecontainer">
|
||||
<input type="range" min="2" max="11" step="1" value="2" class="slider" id="myRange">
|
||||
</div>
|
||||
</head>
|
||||
|
||||
|
||||
<style>
|
||||
.slidecontainer {
|
||||
width: 100%; /* Width of the outside container */
|
||||
}
|
||||
|
||||
/* The slider itself */
|
||||
.slider {
|
||||
-webkit-appearance: none; /* Override default CSS styles */
|
||||
appearance: none;
|
||||
width: 100%; /* Full-width */
|
||||
height: 25px; /* Specified height */
|
||||
background: #d3d3d3; /* Grey background */
|
||||
outline: none; /* Remove outline */
|
||||
opacity: 1; /* Set transparency (for mouse-over effects on hover) */
|
||||
-webkit-transition: .2s; /* 0.2 seconds transition on hover */
|
||||
transition: opacity .2s;
|
||||
}
|
||||
|
||||
.slider::-webkit-slider-thumb {
|
||||
-webkit-appearance: none; /* Override default look */
|
||||
appearance: none;
|
||||
width: 25px; /* Set a specific slider handle width */
|
||||
height: 25px; /* Slider handle height */
|
||||
background: #434343; /* Grey background */
|
||||
cursor: pointer; /* Cursor on hover */
|
||||
}
|
||||
|
||||
.slider::-moz-range-thumb {
|
||||
width: 25px; /* Set a specific slider handle width */
|
||||
height: 25px; /* Slider handle height */
|
||||
background: #434343; /* Grey background */
|
||||
cursor: pointer; /* Cursor on hover */
|
||||
}
|
||||
</style>
|
||||
|
||||
<script>
|
||||
let vMargin, hMargin, arrowHeight, t, lineNum;
|
||||
let lineMove = true;
|
||||
|
||||
function setup() {
|
||||
createCanvas(windowWidth, windowHeight * 0.6);
|
||||
hMargin = 12;
|
||||
arrowHeight = 25;
|
||||
t = 0;
|
||||
lineNum = 1;
|
||||
}
|
||||
|
||||
function windowResized() {
|
||||
resizeCanvas(windowWidth, windowHeight * 0.6);
|
||||
}
|
||||
|
||||
function draw(){
|
||||
background(43);
|
||||
angleMode(DEGREES);
|
||||
lineNum = document.getElementById('myRange').value;
|
||||
|
||||
drawLine(hMargin, lineNum+1);
|
||||
|
||||
if (lineMove) {
|
||||
t++;
|
||||
}
|
||||
|
||||
if (t == 360) {
|
||||
t = 0;
|
||||
}
|
||||
}
|
||||
|
||||
function drawLine(hm, vm) {
|
||||
//let changex = map(sin(t), -1, 1, -22, 22);
|
||||
let changex = sin(t) * 18;
|
||||
vm /= 10;
|
||||
for (let j = 1; j < vm - 1; j++) {
|
||||
|
||||
stroke(255, 34, 63);
|
||||
strokeWeight(4);
|
||||
line(width / hm, j*height / vm, width / 2, j*height / vm); //red line
|
||||
|
||||
stroke(69, 98, 255);
|
||||
line(width / 2, j*height / vm, (hm - 1) * width / hm, j*height / vm); //blue line
|
||||
|
||||
stroke(255);
|
||||
line(width / hm, j * height / vm, width / hm + changex, (j *height / vm) - arrowHeight); //left top
|
||||
line(width / hm + changex, (j*height / vm) + arrowHeight, width / hm, j*height / vm); //left bottom
|
||||
|
||||
line((hm - 1) * width / hm + changex, j*height / vm + arrowHeight, (hm - 1) * width / hm, j*height / vm); //right bottom
|
||||
line(width / 2 - changex, j * height / vm + arrowHeight, width / 2, j *height / vm); //center bottom
|
||||
|
||||
line((hm - 1) * width / hm, j * height / vm, (hm - 1) * width / hm + changex, (j *height / vm) - arrowHeight); //right bottom
|
||||
line(width / 2, j*height / vm, width / 2 - changex, (j*height / vm) - arrowHeight); //center top
|
||||
}
|
||||
}
|
||||
|
||||
function mouseClicked() {
|
||||
lineMove = !lineMove;
|
||||
}
|
||||
</scipt>
|
||||
</html>
|
||||
Reference in New Issue
Block a user