maze generator
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68
projects/maze_generation/cells.js
Normal file
68
projects/maze_generation/cells.js
Normal file
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function Cell(i, j) {
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this.i = i;
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this.j = j;
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this.walls = [true, true, true, true];
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this.visited = false;
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this.checkNeighbors = function() {
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var neighbors = [];
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var top = grid[index(i, j -1)];
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var right = grid[index(i+1, j)];
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var bottom = grid[index(i, j+1)];
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var left = grid[index(i-1, j)];
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if (top && !top.visited) {
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neighbors.push(top);
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}
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if (right && !right.visited) {
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neighbors.push(right);
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}
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if (bottom && !bottom.visited) {
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neighbors.push(bottom);
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}
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if (left && !left.visited) {
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neighbors.push(left);
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}
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if (neighbors.length > 0) {
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var r = floor(random(0, neighbors.length));
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return neighbors[r];
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} else {
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return undefined;
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}
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}
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this.highlight = function() {
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var x = this.i*w;
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var y = this.j*w;
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noStroke();
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fill(252, 106, 2, 100);
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rect(x, y, w, w);
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}
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this.show = function() {
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var x = this.i*w;
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var y = this.j*w;
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stroke(0);
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if (this.walls[0]) {
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line(x , y , x + w, y);
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}
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if (this.walls[1]) {
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line(x + w, y , x + w, y + w);
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}
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if (this.walls[2]) {
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line(x + w, y + w, x , y + w);
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}
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if (this.walls[3]) {
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line(x , y + w, x , y);
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}
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if (this.visited) {
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noStroke();
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fill(242, 255, 28, 125);
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rect(x, y, w, w);
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}
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}
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}
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