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241
projects/flocking/script.js
Normal file
241
projects/flocking/script.js
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import init, { SimulationWasm } from './pkg/flocking.js';
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const BOIDS_PER_1920X1080 = 250;
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const MIN_INITIAL_BOIDS = 100;
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const MAX_INITIAL_BOIDS = 1000;
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const BOID_STEP = 10;
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let wasm = null;
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let sim = null;
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let canvas = null;
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let ctx = null;
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let controls = null;
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let controlsToggle = null;
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let controlsResizeObserver = null;
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let frameCount = 0;
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let lastFpsUpdate = Date.now();
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let displayWidth = 1;
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let displayHeight = 1;
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let resizeAnimationFrame = 0;
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function clamp(value, min, max) {
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return Math.min(Math.max(value, min), max);
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}
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function getInitialBoidCount(width, height) {
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const areaScale = (width * height) / (1920 * 1080);
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const targetCount = Math.round(BOIDS_PER_1920X1080 * areaScale);
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const clampedCount = clamp(targetCount, MIN_INITIAL_BOIDS, MAX_INITIAL_BOIDS);
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return Math.round(clampedCount / BOID_STEP) * BOID_STEP;
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}
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function syncBoidCountToViewport(width, height) {
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const targetCount = getInitialBoidCount(width, height);
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let currentCount = sim.get_boid_count();
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while (currentCount < targetCount) {
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sim.add_boid();
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currentCount = sim.get_boid_count();
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}
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while (currentCount > targetCount) {
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sim.remove_boid();
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currentCount = sim.get_boid_count();
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}
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updateBoidCount();
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}
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function updateControlsCollapsedState(isCollapsed) {
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if (controls === null || controlsToggle === null) {
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return;
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}
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controls.classList.toggle('collapsed', isCollapsed);
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controls.setAttribute('aria-expanded', String(!isCollapsed));
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controlsToggle.setAttribute('aria-expanded', String(!isCollapsed));
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controlsToggle.setAttribute('aria-label', isCollapsed ? 'Expand controls' : 'Collapse controls');
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controlsToggle.textContent = isCollapsed ? '‹' : '›';
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}
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function sizeCanvasToViewport() {
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const dpr = window.devicePixelRatio || 1;
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const nextDisplayWidth = Math.max(1, Math.floor(canvas.clientWidth));
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const nextDisplayHeight = Math.max(1, Math.floor(canvas.clientHeight));
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const nextBufferWidth = Math.max(1, Math.round(nextDisplayWidth * dpr));
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const nextBufferHeight = Math.max(1, Math.round(nextDisplayHeight * dpr));
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if (canvas.width !== nextBufferWidth || canvas.height !== nextBufferHeight) {
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canvas.width = nextBufferWidth;
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canvas.height = nextBufferHeight;
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}
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displayWidth = nextDisplayWidth;
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displayHeight = nextDisplayHeight;
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ctx.setTransform(dpr, 0, 0, dpr, 0, 0);
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document.getElementById('canvasSize').textContent = `${displayWidth}x${displayHeight}`;
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return { width: displayWidth, height: displayHeight };
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}
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function scheduleResize() {
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if (resizeAnimationFrame !== 0) {
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return;
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}
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resizeAnimationFrame = window.requestAnimationFrame(() => {
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resizeAnimationFrame = 0;
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const { width, height } = sizeCanvasToViewport();
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if (sim !== null) {
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sim.resize(width, height);
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syncBoidCountToViewport(width, height);
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}
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});
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}
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function setupResizeObserver() {
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controlsResizeObserver = new ResizeObserver(() => {
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scheduleResize();
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});
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controlsResizeObserver.observe(document.getElementById('container'));
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controlsResizeObserver.observe(controls);
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}
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async function run() {
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wasm = await init();
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canvas = document.getElementById('canvas');
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ctx = canvas.getContext('2d');
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controls = document.getElementById('controls');
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controlsToggle = document.getElementById('controlsToggle');
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updateControlsCollapsedState(false);
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const { width, height } = sizeCanvasToViewport();
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sim = new SimulationWasm(width, height, getInitialBoidCount(width, height));
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setupControls();
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setupResizeObserver();
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updateBoidCount();
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window.addEventListener('resize', scheduleResize);
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animate();
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}
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function setupControls() {
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const alignSlider = document.getElementById('alignSlider');
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const cohesionSlider = document.getElementById('cohesionSlider');
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const separationSlider = document.getElementById('separationSlider');
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const addBtn = document.getElementById('addBtn');
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const removeBtn = document.getElementById('removeBtn');
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controlsToggle.addEventListener('click', () => {
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const isCollapsed = !controls.classList.contains('collapsed');
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updateControlsCollapsedState(isCollapsed);
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scheduleResize();
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});
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alignSlider.addEventListener('input', (e) => {
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const value = Number.parseFloat(e.target.value);
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sim.set_align_mult(value);
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document.getElementById('alignValue').textContent = value.toFixed(2);
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});
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cohesionSlider.addEventListener('input', (e) => {
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const value = Number.parseFloat(e.target.value);
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sim.set_cohesion_mult(value);
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document.getElementById('cohesionValue').textContent = value.toFixed(2);
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});
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separationSlider.addEventListener('input', (e) => {
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const value = Number.parseFloat(e.target.value);
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sim.set_separation_mult(value);
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document.getElementById('separationValue').textContent = value.toFixed(2);
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});
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addBtn.addEventListener('click', () => {
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sim.add_boid();
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updateBoidCount();
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});
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removeBtn.addEventListener('click', () => {
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sim.remove_boid();
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updateBoidCount();
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});
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}
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function updateBoidCount() {
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document.getElementById('boidCount').textContent = sim.get_boid_count();
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}
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function getBoidView() {
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const ptr = sim.boid_buffer_ptr();
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const len = sim.boid_buffer_len();
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return new Float32Array(wasm.memory.buffer, ptr, len);
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}
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function animate() {
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ctx.fillStyle = '#121212';
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ctx.fillRect(0, 0, displayWidth, displayHeight);
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sim.step();
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const boidData = getBoidView();
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const stride = sim.boid_buffer_stride();
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for (let i = 0; i < boidData.length; i += stride) {
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const x = boidData[i];
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const y = boidData[i + 1];
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const vx = boidData[i + 2];
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const vy = boidData[i + 3];
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const r = boidData[i + 4];
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const g = boidData[i + 5];
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const b = boidData[i + 6];
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const a = boidData[i + 7];
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const speedSq = vx * vx + vy * vy;
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let dx;
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let dy;
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if (speedSq > 1e-6) {
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const invSpeed = 1 / Math.sqrt(speedSq);
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dx = vx * invSpeed;
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dy = vy * invSpeed;
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} else {
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dx = 0;
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dy = -1;
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}
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const size = 5;
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const headMult = 3;
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const px = -dy;
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const py = dx;
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const tipX = x + dx * size * headMult;
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const tipY = y + dy * size * headMult;
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const baseX = x - dx * size;
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const baseY = y - dy * size;
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const leftX = baseX + px * size;
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const leftY = baseY + py * size;
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const rightX = baseX - px * size;
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const rightY = baseY - py * size;
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ctx.strokeStyle = `rgba(${r},${g},${b},${a / 255})`;
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ctx.lineWidth = 1;
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ctx.beginPath();
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ctx.moveTo(tipX, tipY);
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ctx.lineTo(leftX, leftY);
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ctx.lineTo(rightX, rightY);
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ctx.closePath();
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ctx.stroke();
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}
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frameCount += 1;
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const now = Date.now();
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if (now - lastFpsUpdate >= 1000) {
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document.getElementById('fps').textContent = frameCount;
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frameCount = 0;
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lastFpsUpdate = now;
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}
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requestAnimationFrame(animate);
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}
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await run();
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